AI Insights · Timothy · April 2023
Top 5 Battlefield Commander Games in Australia for Q1 2023
Explore the performance of the top 5 Battlefield Commander games in Australia during Q1 2023, including trends in downloads, revenue, and active users.
The first quarter of 2023 saw varied performance among the top 5 Battlefield Commander games in Australia on a unified platform. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these games.
Clash Royale from Supercell showcased fluctuating weekly revenue, peaking at approximately $58K in early January and reaching a low of around $24K at the end of January. Weekly downloads experienced a general decline, starting at 6.7K in late December and dropping to about 4.1K by the end of March. Active users also showed a downward trend initially, from 218K in late December to a low of 164K by mid-January, before recovering to 196K by the end of March.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB reported a steady weekly revenue, with peaks at $15.6K in late March and lows around $10.3K in late February. Downloads saw a significant drop from 1.9K in late December to a low of 707 in mid-February, before rising again to 1.4K by the end of March. Active users showed a gradual increase, starting at 5.6K in late December and reaching 6.3K by late March.
Valor Legends: Remove Screw from Century Games Pte. Ltd. experienced a peak in weekly revenue of $11.4K in mid-February, with a significant drop to about $3.3K by the end of March. Downloads were low throughout the quarter, peaking at 642 in late December and dropping to as low as 60 in mid-March before slightly recovering to 412 by the end of March. Active users declined from 3.5K in late December to around 1.4K in early March, before a slight recovery to 2.3K by the end of March.
Revenge of Sultans by ONEMT showed varied weekly revenue, peaking at $8.3K in late January and experiencing lows of around $3.6K in mid-March. Weekly downloads were negligible throughout the quarter. Active users showed a slight decline, starting at 76 in late December and decreasing to 56 by the end of March.
TFT: Teamfight Tactics from Riot Games reported a peak in weekly revenue of $9.4K in mid-March, with lows around $1.9K in mid-February. Downloads saw a general decline from 1.8K in late December to 1K by mid-March, before a slight increase to 1.4K by the end of March. Active users remained relatively stable, starting at 20.8K in late December and maintaining around 20.2K by the end of March.
These insights are derived from Sensor Tower data. For more detailed insights and trends, visit Sensor Tower.